Tomo is a 2D, RPG Game Concept in collaboration with UAL BA Games Design Student, Helio Rouchon-Mazerat.
The concept of this game surrounds a super cool dog that is determined to party but needs to keep the streets of Japan safe first. (2018-2019)
Director - Rafael Hara
Environment Artist - Anouska Lee
Colourist - Hatije Kargin